using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("CardBackReward")]
	public class CardBackReward : Reward
	{
		public GameObject m_cardbackBone => method_3<GameObject>("m_cardbackBone");

		public int m_numCardBacksLoaded => method_2<int>("m_numCardBacksLoaded");

		public CardBackReward(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CardBackReward(IntPtr address)
			: this(address, "CardBackReward")
		{
		}

		public new void InitData()
		{
			method_8("InitData");
		}

		public new void ShowReward(bool updateCacheValues)
		{
			method_8("ShowReward", updateCacheValues);
		}

		public new void HideReward()
		{
			method_8("HideReward");
		}

		public new void OnDataSet(bool updateVisuals)
		{
			method_8("OnDataSet", updateVisuals);
		}

		public void OnFrontCardBackLoaded(CardBackManager.LoadCardBackData cardbackData)
		{
			method_8("OnFrontCardBackLoaded", cardbackData);
		}

		public void OnBackCardBackLoaded(CardBackManager.LoadCardBackData cardbackData)
		{
			method_8("OnBackCardBackLoaded", cardbackData);
		}
	}
}
